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On this page, you can find an ordered list of all the revisions and updates to The Best Modlist for Skyrim. You can also see an overview of all the changes and additions for each update.
As always, if you encounter any problems, want to leave suggestions or get help refer to the following channels in my Discord.
The Best Modlist for Skyrim
- #discussion – Leave your general thoughts on the modlist.
- #bug-reports – Report any errors in the modlist.
- #suggestions – Leave feedback or ideas for modlist improvement.
0.21.0b – 11/10/2021
General:
- Significant improvements and changes to BMS 3 level of detail. It’s not quite perfect but it’s very close.
- Rebuilt object lods.
- Rebuilt terrain lod
- Updated grass groundcovers to the QW patch. These looks really nice and are a slightly less demanding than what BMS previously offered
- Optimized INI settings for LOD levels, shadows and grasses
- Updated record patches to forward updates and changes from previous versions
BMS [1] Essentials:
- Added “Simple Activate SKSE” mod
- Added “eFPS – Exterior FPS Boost” mod. I preferred it’s old name, this one’s clickbait but still a good mod. Boosts FPS minimums in certain exterior locations and towns by adding occlusion planes.
- Updated “.NET Script Framework” mod to 18
- Updated “powerofthree’s Papyrus Extender” mod to 4.5.2
- Slight Main Menu design changes
- Fixed Main Menu resetting to right side of screen in 32:9 and 21:9 aspect ratios
- Fixed Main Menu confirm buttons scaling up and down slightly
- Fixed Main Menu save thumbnail to be proper aspect ratio for 32:9 and 21:9 aspect ratios
- Centralized main menu load icon
- Centralized loading menu, added patrons and removed display nifs
BMS [2] Audio:
- Removed “Sounds of Skyrim Complete” mod. The more I played with this mod the more of its low quality sound effects became apparent. I’ve decided that the best course of action was to just remove it. Most of you won’t even notice it’s gone. This mod was also the cause of the annoying bird flapping/leaf rustling noise (bug) that occurred throughout the world.
- Removed “Audiobooks of Skyrim – Gopher Collection”. Many of the audiobooks in this mod have music playing in them which doesn’t work well with the game music. All books covered in this mod are covered in the original mod anyway.
BMS [3] Graphics & Visuals:
- Added “Solstheim Objects SMIMed” mod
- Added “Unreal 4K-8K Mammoth Skeleton ReTexture” mod
- Added “OH GOD BEES SE – More Bees-More Hives-HD Textures” mod
- Added “Animated Forge Water” mod
- Added “Dragonborn Ingredients” mod
- Added “Dark Brotherhood Armor SE” mod. Glad someone replaced the crappy vanilla model.
- Added “Awesome Potions Simplified” mod.
- Added “Depths of Skyrim – An Underwater Overhaul SSE” mod.
- Added “Folkvangr – Grass and Landscape Overhaul” mod.
- Added “Veydosebrom Regions” mod.
- Added “Cathedral – 3D Pine Grass” mod.
- Added “QW’s Grass Patch” mod
- Updated “Water for ENB” mod to 1.46
- Updated “Feminine Khajiit Textures” mod to 3.0
- Updated “No Grass In Objects” mod to 8
- Updated “Vivid Landscapes – Rocking Stones and Mountains – With or Without Parallax” to 1.7
- Updated “Skyland Nordic Ruins” mod to 2.0
- Updated “Frozen Electrocuted Combustion” mod to 4.9.6
- Updated “Feminine Argonian Textures” mod to 3.1
- Updated “Feminine Khajiit Textures” mod to 3.1
- Updated “Skyland Whiterun” mod to 2.1
- Updated “Retextured Salts with FX” to 1.4
- Removed “Tamriel Retextured – HD Texture Pack” mod. No longer needed with updated “Skyland Nordic Ruins” textures.
- Removed “Gecko’s Nordic Ruins Textures” mod. No longer needed with updated “Skyland Nordic Ruins” textures.
- Removed “The Elder Scrolls – Veydosebrom” mod. With the new grasses this wasn’t necessary anymore.
- Removed “Blacksmith Forge Water Fix – Special Edition” mod. Obsolete with “Animated Forge Water”.
- Removed “XxAwesome_PotionsxX SSE” mod. Obsolete with “Awesome Potions Simplified”
- Removed “HD Better Instruments 4K”. Obsolete with “JS Instruments of Skyrim SE” mod added in prior update.
- Fixed mismatched and naked bodies from the previous versions
- Fixed blackhead on Cicero and Borkul the Beast
0.21.0b EXPERIMENTAL – 09/01/2021
General:
- WARNING: There have been a LOT of changes to this version of BMS on the record side of things, therefore I’ve released it in an experimental state. Report any issues to my discord please! Also note this version is NSFW flagged (see below).
BMS [1] Essentials:
- Added “Animated Static Reload Fix”. So glad someone finally fixed this!
- Added back the Quicksave and Quickload keybinds (set to PgUp and PgDn by default). Regular quicksaving has been enabled in engine fixes. All research shows that quicksaves are harmless. Regardless, I don’t see the benefits of using quicksaves. There is still a save delay and they change regular save naming conventions. Save on wait and rest has been enabled and character menu saves have been set to 5 minutes by default. This should work better for everyone.
- Updated “powerofthree’s Papyrus Extender for SSE” to 4.5.1
- Updated “Font Overhaul – Natural Typefaces for Skyrim — FONTS” to 2.1.1
- Updated “Unofficial SKyrim Special Edition Patch” to 4.2.5b
- Removed “Skyrim Save System Overhaul” mod. This is mostly obsolete with the above save changes.
- Removed Imperial and Stormcloak medium armor, medium helmets, officer boots and officer gauntlets. These didn’t really add much to the game and removing them allowed for better armor piece continuity between the replaced sets.
- Replaced the light stormcloak armor back to the original models. With the above changes, we no longer have to worry about providing medium models. The vanilla models and textures are comparable or better to the Guard Armor Overhaul variants. They’re more recognizable and are quite iconic so I think they’re worth keeping, even if the poly count could stand to be improved.
- Fixed missing “Balmora Blue” item name which broke The Dainty Sload quest
- Fixed missing translations for dollar sign settings menu items
- Fixed all invisible Imperial armor pieces for first and third person… I hope. God this took forever to double check. They still need to be fitted to the male and female bodies and races but that is for another day with a lot more time.
- Fixed invisible dragon masks in 3rd person.
- Restored missing Skyrim – patch.bsa which was leading to many unnamed items, and probably other annoying shit. Don’t know how or why she decided to leave me but just like an abusive boyfriend, I got her back.
BMS [2] Audio:
- Updated “Immersive Sounds – Compendium” to 3.0
BMS [3] Graphics & Visuals:
- ENB binaries are once again included in installed by Wabbajack so there is no need to download them. Hopefully for good.
- Added merged facial overhaul. There are a few minor issues here that I’m aware of right now and am working on fixing. The most major of which right now is the existence of 5 or so NPCs with completely naked bodies, hence the NSFW flag on this version.
- Regenerated DynDOLOD with DYNDOLOD 3.0. All leafed trees now utilize proper hybrid lods where the leaves are full 3d models and the trunks are billboards. I am aware that the snowy pines look barren in this version and I’m working on a fix.
- Regenerated Terrain LOD as well. There have been some terrain texture changes so figured it was worth a refresh.
- Added “Skeleton Replacer HD” mod.
- Updated ENB Binaries to 0.460. You no longer have to install these manually.
- Updated “Window Shadows” to RTbeta5
- Updated “Alternate Obsidian Weathers MCM” to 1.0.1
- Updated “Water for ENB” to 1.37
- Updated “Astral Aspect” to 2.0
- Updated “Splashes of Skyrim” to 1.3
- Updated “Frozen Electrocuted Combustion” to 4.9.5
- Updated “Realistic Skin Shaders – Falmer and Hagravens” to 1.05
- Updated “Oblivion Horses SE” to 2.9.5
- Updated “Caliente’s Beautiful Bodies Enhancer -CBBE-” to 1.6.2
- Updated “Highly Improved Male Body Overhaul” to 4.2.0a
- Remove “Vanilla Hair Replacer”. Obsoleted with the facial overhaul merge. Note that vanilla hairs are still available to the player in this version despite how ugly they look.
- Removed “Moss Rocks” mod.
- Removed “Majestic Mountains” moss plugin. The moss shaders appeared very poor during dark conditions, like at night or during rain storms. I may look into adding them later if there is a work around but honestly they don’t really add much to the game and I quite like the stone peaks.
- Removed RASS Actor particle effects from these sources: ash, snow, water and rain. These aren’t blended in seamlessly enough and are generally distracting during gameplay.
- Removed “Practical Female Armors” mod. Decided to go with the CBBE fits for better continuity.
Notes:
- This this .wabbajack file is HUGE (16GB) so be prepared. I am looking to reduce that down to a much more reasonable number but I just haven’t had the time to look into it.
- There are like more than a few extra downloads hanging around that aren’t needed either.
- If you haven’t figured it out yet, experimental means there’s a lot of housekeeping stuff to do.
- I’ll try to push an update as soon as possible but I’ll take my time here and do it right. This last update has been really stressful.
0.20.9b – 07/13/2021
General:
- Added Ultrawide (21:9) and Super Ultrawide (32:9) support! To enable these changes, you must set your resolution using the iSizeW and iSizeH parameters in SkyrimPrefs.ini via the MO2 ini editor (2560×1080 or 3440×1440 for ultrawide. 3840×1080 or 5120×1440 for super ultrawide). Note that WJ will probably already do this for you. If your ultrawide panel is your main system display. After that, manually enable one of the ultrawide mods in the patches section of essentials.
- Updated Mod Organizer 2 to 2.4.2
BMS [1] Essentials:
- Added “BMS [1] Essentials – 21×9 Ultrawide UI” mod to support ultrawide monitors. Disabled by default.
- Added “BMS [1] Essentials – 32×9 Super Ultrawide UI” mod to support super ultrawide monitors. Disabled by default.
- Updated “powerofthree’s Papyrus Extender for SSE” mod to 4.4.1
- Updated “Classic Sprinting Redone (SKSE64)” mod to 2.2
- Updated “More Informative Console” mod to .43
BMS [3] Graphics & Visuals:
- Added “Rustic Maps” mod
- Added “The Business Ledger” mod
- Added “JS Lockpicking UI SE” mod
- Added “Bears of the North” mod
- Added “Splashes of Skyrim” mod
- Added “SkyHaven HD by CleverCharff” mod
- Added “Iconic’s Alduin’s Wall Retexture” mod
- Added “JS Helm of Yngol SE” mod
- Added “JS Instruments of Skyrim SE” mod
- Updated “Window Shadows” mod to 8.0beta-RT3
- Updated “JS Purses and Septims SE” mod to 1.2
- Updated “Frozen Electrocuted Combustion” mod to 4.9.4
- Updated “Real Rabbits HD” mod to 1.3. FWI Bunnies are now randomly colored and omg they’re adorable. Spawn like 20 in and see.
- Removed “HQ Battle Maps” mod
- Removed “ElSopa HD – Skeleton Key SE” mod. The JS lockpicking interface mod provides much better textures and model.
- Fixed missing WineBottle03 texture.
- Fixed missing Hearthfires oven textures.
- Fixed missing Rabbit texture. Hopefully for the last time.
- Tweaked Spiderweb and Cobweb emission values to appear more subtle and less bright.
- Tweaked splash particle emission values to prevent them from appearing at night and for subtlety.
- Adjusted the Specular intensity of many rock, cliff and mountain models to prevent them from shining too brightly during rain or at night and for compatibility with ENB.
Notes:
- Let me know if there are any issues with any of the UI elements in the 21:9 and 32:9 aspect ratios. I did my best to test everything but as usual something has probably been missed.
0.20.8.2b – 06/13/2021
BMS [1] Essentials:
- Updated “powerofthree’s Papyrus Extender” mod to 4.3.8
- Updated “SSE Display Tweaks” mod to 0.4.15-1
- Updated “Cleaned Skyrim SE Textures” mod to invisible 1.2.3 file update
- Updated “Unofficial Skyrim Special Edition Patch” mod to 4.2.5a
- Updated “Weapons Armor Clothing and Clutter Fixes” mod to 2.3
- Added placeholder model for BMS loading screens to avoid freezing the loading animation.
- Added new patrons to main menu
- Added new patrons’ load screen messages
BMS [3] Graphics & Visuals:
- Updated “Window Shadows” mod to 7.6.2
- Updated “CC’s Fort Dawnguard Reborn” mod to 6.0
- Updated “Immersive Dragons” mod to 1.4
- Updated “Sleek Wolf Armor for Males and Females” mod to 1.3 and rebuilt male outfit to fit the HIMBO Normal preset.
- Updated “BeastHHBB” mod to 3.0
- Added “Skyrim Textures Redone Enhanced Night Sky” mod for aurora and constellation textures
- Added “8k Night Skies – Stars and Galaxies – Cathedral Concept” for galaxy texture
- Added “4k Stars and Galaxies” for star texture. This combined with the above two mods make the night sky look much more realistic and appropriate for BMS. The night sky before was terrible.
- Removed “SPOA Silver Knight Armor SE” mod. I decided to go with the aMidianBorn Book of Silence textures for this set to better fit the rest of the armors in the game.
- Removed “All-in-One HD Textures – Sky Rework” mod. This mod had awful constellation and galaxy textures. Really don’t know how it made it through. I’m disappointed in myself.
- Removed “ETHEREAL COSMOS” mod. Again not sure why I was using these textures for the sky. Rest assured the night sky looks very good now.
- Changed RiverBottom and RiverEdge textures to better fit other landscape textures.
- Added smoke effect to imperial chandeliers. Thanks zDas!
- Removed “Improved Camera” mod. After a lot of back and forth, I’ve decided to leave this mod for the gameplay module.
Notes:
- This update fixed the broken night sky textures and updated many mods to their most current versions, making the list compliable.
0.20.8.1b – 05/20/2021
BMS [1] Essentials:
- Updated “powerofthree’s Papyrus Extender” mod to 4.3.7
- Updated “SSE Display Tweaks” mod to 0.4.14
- Updated “Cleaned Skyrim SE Textures” mod to 1.2.3
- Converted BMS [1] patch plugin to be an ESP rather than an ESL. This is needed for loading screens.
- Converted “Fixed body collision” plugin to an ESL
- Converted “dD-NoSpinning Death Animation Merged” plugin to ESL
- Converted “BMS [1] Essentials – Guard Armor Rework” plugin to ESL
BMS [3] Graphics & Visuals:
- Enabled shader caching. For some reason I thought I did this already but I was mistaken. Subsequent game launches should now be faster for you guys.
- Updated “Window Shadows” mod to 7.6
- Updated “Obsidian Weathers and Seasons” mod to 1.07a
- Updated “Sovngarde HD” mod to 3.1
- Updated “Highly Improved Male Body Overhaul” mod to 3.0.6
- Updated “Skyrim 2020” mod to 8.1
- Updated “BeastHHBB” mod to 2.9
Notes:
- This update brought a few mods up to their most current versions and made the list compliable.
0.20.8b – 04/26/2021
General:
- Removed many conflicting files from the same modules to marginally reduce installation size and more importantly for less noise.
BMS [1] Essentials:
- Removed Better MessageBox Controls. This mod is not necessary with UI Extensions.
- Removed alternative steel bracers and boots which used the imperial models. I don’t like visual duplicates.
- Added “Fix Note icon for SkyUI (SKSE64 plugin)” mod
- Updated “powerofthree’s Papyrus Extender for SSE” mod to 4.3.6
- Updated “Bug Fixes SSE” mod to 3
- Updated “SSE Display Tweaks” mod to 0.4.11
- Updated “More Informative Console” mod to 0.42
- Fixed Break of Dawn quest death from sky fall
- Fixed Guard Armor Ratings, weights and values.
BMS [3] Graphics & Visuals:
- Fixed grain on pine leaves and other trees and plants, yeay!
- Fixed road sign texture inconsistencies
- Fixed invisible wall in Fellglow Keep
- Fixed invisible wall in Ruunvald Excavation
- Fixed emission on small dwemer doors. No more bright dwemer doors.
- Fixed many instances of floating moss and other objects in the Reach. Thank you Bra2Tight on Discord for your reports. There are likely many more of these.
- Fixed tree blocking entranced in Volkihar Castle Courtyard
- Fixed Zephyr bow floating
- Fixed missing Frost Horse texture
- Fixed missing sconce in Snow Elf Temple
- Fixed bandit with book clipping through rock at ReachPOI33
- Significantly reduced female body physics. These should now be almost unnoticeable on NPCs.
- Re-enabled Improved Camera mod
- Added “Word Wall Transparency Fix for ENB” mod. No more word squares.
- Updated “Water for ENB” mod to 1.35
- Updated “Rally’s Raven Rock” mod to 1.1
- Updated “Rally’s Road Signs” mod to 1.2
- Updated “Frozen Electrocution Combustion” mod to 4.8.6
- Removed “Iron Things” mod because of inconsistency with other iron gear. May add back later for uniquely named iron gear in the game.
Notes:
- There are still some issues which I was unable to get to here. Expect v.20.9b to be more bug fixes.
0.20.7b – 03/28/2021
General:
- Updated Mod Organizer 2 to 2.4.1
- Forced WJ to create generated Fuz Ro Doh and Keyboard Shortcuts Fixed files in their respective mods. No more extra overwrite files.
BMS [1] Essentials:
- Added “Actor Limit Fix” mod
- Added “Fixed body collision” mod
- Added “No Spinning Death Animation” mod
- Added “New Legion” mod
- Added “Guard Armor Replacer SSE” mod
- Added “Emperors Will” mod
- Added “NordWarUA’s Vanilla Armor Replacers SSE” mod
- Added “BMS [1] Essentials – Guard Armor Rework” mod. This mod takes advantage of (and modifies heavily) the above 4 armor mods to fill out the faction soldier armors that were missing in the vanilla game. It adds completely unique armor sets to the guards in 7 of the holds. These were just recolored Stormcloak sets before. Adds missing armor sets to the Stormcloaks and Imperial factions and sets Solitude guards to wear Imperial Armor to mirror the Windhelm guards. Unlike NordWar’s original replacer mods, my version condenses unnecessary armor pieces and removes much of the repetitiveness present due to the amount of sets he adds.
- Updated “SSE Display Tweaks” mod to 0.4.9-1
- Updated “Private Profile Redirector SE” mod to 0.5.2
BMS [2] Audio:
- The Music\Oblivion Directory should now be present in the “TES IV Oblivion Music” mod
BMS [3] Graphics & Visuals:
- Renamed, reordered and added Actor subcategories
- Reordered armor mesh replacement mods to the Actors [3.5.3] Outfits category
- Moved all the face mods out of [3.5.2] Bodies to [3.5.4] Faces
- Updated “Highly Improved Male Body Overhaul” mod to 3.0.3
- Updated “Yee Haaaa Horse Saddle Retexture” to 1.3. Changed to normal texture from fancy
- Updated “Smoking Torches and Candles SSE” to 1.76
- Removed “Better Claws and Gauntlets SSE” mod. This mod requires additional work for full compatibility. It’s possible I’ll bring it back at a later date.
- Disabled ENB framerate limiter. I thought I had already disabled this but guess not…
- Built the bodies and outfits FOR REAL THIS TIME! No more missing man crotch, lumberjack strippers and physics-less ladies.
Notes:
- Yes, I know the tree leaf graininess is bothering you. It’s caused by the lack of mipmaps on my edited textures. Problem is, it lowers the quality of the pine leaves so I need to spend some more time fine tuning their color correction so that they look as similar to my original vision as possible. Luckily my next update will be nothing but bug fixes so I’ll get that sorted then and much more I’m sure. Beyond that, I want to overhaul the NPCs faces by creating a custom merge of the best facial replacers on Nexus.
0.20.6b – 03/14/2021
General:
- Updated Mod Organizer 2 to 2.4.0
- Removed “Game Folder Files” folder as the “Stock Game” folder works as intended
- Separated the module download folder on my end. This should result in no more duplicate or extraneous archive downloads on your end.
- Removed the unnecessary executables in the MO2 list. SKSE, Skyrim, Launcher and Virtual folder should be the only ones present
- Any prior compiling issues caused by ENB and Engine Fixes Should be resolved.
BMS [1] Essentials:
- Adjusted SSSO MCM settings to autosave every 5 minutes by default
- Updated “powerofthree’s Papyrus Extender for SSE” mod to 4.3
- Updated “SSE Display Tweaks” mod to 0.4.8-3
BMS [3] Graphics & Visuals:
- Added “Nemesis Unlimited Behavior Engine” mod
- Added “XP32 Maximum Skeleton” mod. This should now function correctly with Nemesis
- Added “HDT-SMP” mod.
- Added “CBBE SMP” mod. This is just for the physics XML file. I will probably end up creating my own later as these are just too unrealistic. Body physics should not grab your attention as these do. I’m not building a porn sim.
- Added “Highly Improved Male Body Overhaul” mod. This is a new mod that spiritually extends CBBE to the male body, with full Bodyslide and racemenu morph support.
- Added “Improved Camera” mod.
- Removed “Warmth – Light Armor Replacer” mod. I was not happy with the quality of this mod.
- Removed “Tempered Skins for Males” mod. This mod is incompatible with “HIMBO”
- Removed “Masculine Khajiit Textures” mod. The texture quality is identical to that of “HIMBO”
- Updated “Frozen Electrocuted Combustion” mod to 4.8
- Fixed RASS snow and rain effects not being set according to initialized MCM settings by default
- Configured Wonders of Weather default MCM settings
- Adjusted interior ENB brightness to 0.5. This is better for most users. You may want to set this back to 1.0 if you have a 1000 nit or VA display.
- CBBE Morphs now work as intended in the race menu
Notes:
- Many of your armor clipping issues should be fixed as the bodies and outfits have been rebuilt. That being said, they aren’t yet in their final complete form so you may see an issue or two. Next update will probably address the remaining armor consistency problems and do one final rebuild.
0.20.5.1b – 02/25/2021
BMS [3] Graphics & Visuals:
- Updated “Window Shadows” mod to 7.4
- Updated “Dynamic Volumetric Lighting and Sun Shadows” mod to 1.0.2
- Added “Wonders of Weather” mod
0.20.5b – 02/20/2021
BMS [1] Essentials:
- Removed “iActivate” mod. It was redundant with SkyHUD and I believe it to be the cause of new game CTDs. Needs confirmation.
- Removed “Alternate Start – Race Menu Activator” mod. This mod is not needed now that MCM menus are preconfigured.
- Prevented [AddItemMenu – Pack] from starting in the player’s inventory. This should only be used for testing purposes as it allows you to obtain unobtainable and potentially unstable objects.
BMS [3] Graphics & Visuals:
- Removed “Parallax Pelts” mod
- Added “Peltapalooza” mod
- Updated “Improved Sparks” mod to 3.0
- Updated “RIS” mod to 2.5.1
- Prevented R.A.S.S. book from appearing in the player’s inventory. This should not be needed because of the MCM
- Removed Obsidian Weather configuration from appearing in the player’s spell list. This should not be needed because of the MCM
- Preconfigured R.A.S.S. starting settings some.
0.20.4b – 02/16/2021
General:
- Cleaned up downloads folder. This should remove issues with extra archives being downloaded.
- Removed the need to set up your game folder. All necessary game folder files are copied to “BMS Installation\Stock Game” and MO2 is instructed to launch the game from that directory.
BMS [1] Essentials:
- Added “Cleaned Skyrim SE Textures” mod
BMS [3] Graphics & Visuals:
- Updated “Skyrim 2020” mod to 7.0
- Updated “Footprints” mod to 1.6.1
- Updated “R.A.S.S.” mod to 3.2.2
- Removed “Draco’s Beautiful Auroras” mod
- Fixed inverted normal faces on RtDockBldStrBridge01.nif
- Fixed missing ring diffuse texture
- Fixed missing argonian bloodwine diffuse texture
- Fixed missing WRFirePlaceSpit01.nif textures
0.20.2b – 02/05/2021
Window Shadows update and reimplementation of save files.
BMS [1] Essentials:
- Re added save files. Wabbajack was not creating them.
BMS [3] Graphics & Visuals:
- Removed “The Ordinary Women” mod due to incompatibility with “Vanilla Hair Replacer”. This should fix the Whiterun crash.
- Updated “Window Shadows” mod.
0.20.1b – 02/03/2021
Mod additions, fixes and so forth.
BMS [1] Essentials:
- Enabled profile specific saves
- Added “powerofthree’s Papyrus Extender for SSE” mod
- Updated “moreHUD SE” to the latest version
BMS [2] Audio:
- Enabled profile specific saves
BMS [3] Graphics & Visuals:
- Enabled profile specific saves
- Added “Burned Book Retexture” mod
- Added “Alternate Obsidian Weathers MCM” mod
- Added “Frozen Electrocuted Combustion” mod
- Updated “R.A.S.S” mod to the latest version
- Updated “Window Shadows” mod to the latest version
- Darkened FXSpiderWebs.dds texture to better fit outdoor lighting
- Fixed missing TrapdoorLadder01.nif diffuse texture
- Fixed missing windhelm brick texture
- Fixed emission color on magelight staff to black for consistency
- Fixed emission color on FXMistLow01Long.nif so morning fog would interact better with ENB
0.20b – 01/28/2021
Initial Wabbajack release. This marks the initial supoort for BMS on Wabbajack. Manual installations are not supported for the foreseeable future.
BMS [3] Graphics & Visuals release.
0.10b – 05/12/2020
I am happy to announce that the Audio module is finally in public release! So far, initial impressions have been overwhelmingly positive by the early access testers, so I see no reason to put off releasing this for everyone. 🙂 As always, please report any issues you may find to the #bug-reports channel of my Discord, it goes a long ways!
- Published Audio module
0.06b HOTFIX 2 – 05/02/2020
A few more small tweaks to the 0.06b Update.
[1] Essentials:
- [1.1.2] Display Tweaks – updated to 0.3.11.
- [1.2.3] Skyrim Save System Overhaul – added [Version] tag.
- [1.3.4] Immersive HUD – added [Version] tag.
0.06b HOTFIX 1 – 05/01/2020
A few changes to fix some oversights with the 0.06b Update.
[1] Essentials:
- [1.1.2] Skyrim Project Optimization xEdit record editing directions have been removed. I’ve decided to not listen to the mod author’s advice and change the load order to load SPO before USSEP forwarding the record changes that way. This should have the same effect as the xEdit changes we made earlier. See [1.4] for new load order.
- [1.2.1] Unofficial Skyrim Special Edition Patch updated to 4.2.3. Arthmoore doesn’t keep old versions archived so his mods are always updated to the newest version asap.
- [1.3.4] Display Enemy Level now has the [Not60FPS] tag on it. Change this mod to 60 FPS with FFdec.
- [1.5] Load Order updated to reflect SPO change and other changes from 0.06b.
- [1.6] Modlist Updated to reflect 0.06b changes.
0.06b – 04/30/2020
I know I said 0.05b would be the last update prior to Audio but this update was quick and needed to be pushed out asap. BMS has officially updated to Skyrim 1.5.97 bringing it to the latest version of the game. Please read over the update notes prior to updating. MoreHUD has been ESLed by the mod author which will require additional care on new save games.
For those wondering, I am currently in the process of typing up Audio on the site so have no fear, it will be here in no time.
[1] Essentials:
- [1.1.1] Removed Hookshare SSE from “Included” and placed in “Not Included”. This mod was used by QuickLoot RE and nothing else so it was no longer needed. It also doesn’t have a 1.5.97 compatible version.
- [1.2.1] Replaced Havok Fix with SSE Display Tweaks. This mod provides the same functionality as Havok Fix plus other benefits.
- [1.2.1] Added the [Dirty] tag to Alternate Start Race Menu Activator. This plugin needs to be cleaned with xEdit.
Updating to Skyrim SE 1.5.97:
NOTE:
If you have an existing save game I would advise against updating until your next play-through. If you must update and continue your save game you will have to first uninstall moreHUD SE per the mod author’s instructions below, drop a new save and then remove from MO2. You can then commence with the updating procedures below and you will then have to reconfigure moreHUD’s MCM after you reinstall it.

To update Skyrim to 1.5.97 from 1.5.80 you can simply validate the integrity of the game cache in steam at this time as it is the newest version (liable to change in the future). Then just reinstall and replace the below mods. The new versions for them can be found on the Essentials page.

- [1.1.1] Skyrim Script Extender 64bit (SKSE64)
- [1.1.1] Fuz Ro D-oh – Silent Voice
- [1.1.1] JContainers SE
- [1.1.1] FileAccess Interface for Skyrim SE Scripts – FISSES
- [1.1.1] Scaleform Translation Plus Plus
- [1.1.2] SSE Engine Fixes (skse64 plugin)
- [1.1.2] PrivateProfileRedirector SE – Faster game start (INI file cacher)
- [1.1.3] Console Commands Extender
- [1.1.3] Mfg Fix; Note the download version for this one didn’t change but the FoMod option did
- [1.1.3] Notification Log SSE
- [1.1.3] Dragonborn Presence – Discord Rich Presence
- [1.2.3] Skyrim SafeSave System Overhaul – Rotating save and optional Hardcore mode
- [1.2.3] AddItemMenu – Ultimate Mod Explorer
- [1.2.3] A Closer Look SSE
- [1.3.1] RaceMenu
- [1.3.1] Stay At The System Page – Updated
- [1.3.1] moreHUD Inventory Edition
- [1.3.1] Improvement Names Customized SSE
- [1.3.1] Whose Quest Is It Anyway
- [1.3.1] Yes Im Sure
- [1.3.2] More Informative Console
- [1.3.4] moreHUD SE
- [1.3.4] Display Enemy Level
- [1.4] Configs & Presets – [1] Essentials; Save file was updated as moreHUD SE was ESLed by the author changing Form IDs
0.05b – 04/12/2020
This is a pretty big update to Essentials with a few mods added and some even removed. This is the last update to Essentials prior to the release of the Audio module.
[i] Getting Started:
- Removed Keybinding instructions. These now come in a custom presets package for Essentials which you can download in 1.4.
[ii] General Info:
- Added information [ESLable] flag. This will allow you to ESL some plugins in Essentials.
[1] Essentials:
There has been a lot of work done on Essentials for this update. Sections have been reordered, renamed or outright removed. Mods have been added, removed or replaced. I’ve decided to remove the core categories and move their mods into other categories that better describe their purpose.
[1] Essentials – Organizational Changes:
- [1.1.1] Core was removed, subsequent sections had their numeric values shifted down by one.
- [1.3.1] Core was removed, subsequent sections had their numeric values shifted down by one.
- [1.1.2] Fixes was renamed to [1.1.2] Fixes & Optimizations.
- [1.2.1] Core was renamed to [1.2.1] Bugs & Balance.
- [1.3.1] Console and [1.3.2] Menus switched numeric positions to [1.3.1] Menus and [1.3.2] Console. It made more sense to have the menus first as that is where SkyUI was moved to.
- [1.3.5] Fonts was added. This was done to improve HUD fonts.
- Skyrim Script Extender 64bit (SKSE64) was moved [1.1.1] Prerequisites & Frameworks.
- SkyUI was moved to [1.3.1] Menus.
- Wider MCM for SkyUI was moved to [1.3.1] Menus.
- Skyrim Project Optimization SE was moved to [1.1.2] Fixes & Optimizations.
- [1.4] Patches was renamed to [1.4] Patches & Misc Files.
- [1.5] Load Order was updated to account for changes.
- [1.6] Mod Configuration was replaced [1.6] Modlist Order and now contains the modlist order.
- Table of Contents was reformatted to account for changes.
- Moved the description of [1.1.1] Prerequisites & Frameworks out of the spoiler.
[1] Essentials – Mod Changes:
I know this is a lot of changes but I felt like these were all necessary. It’s better to get these out of the way now than to do it later with other modules. I will try to do my best to keep mod changes to Essentials minimal going forward.
- Removed Paramount – FPS Galore for Newrim. The changes it made were more about personal taste and are more suited in Graphics and Visuals.
- Removed Quick Loot RE from [1.3.4] HUD Included to [1.3.5] HUD Not Recommended. This was done because Quick Loot RE has a possibility of crashing when on the latest version. It doesn’t look like Quick Loot RE will be recommended until it’s updated.
- Replaced 60 FPS Interface in [1.3.1] Menus with 60 FPS Menus – Natural Interface. This mod comes with the SkyUI interface files preremoved.
- Added Address Library for SKSE Plugins to [1.1.1] Prerequisites & Frameworks. This mod is now requires for SSE Engine Fixes and will benefit other mod authors who adopt this system of making SKSE plugins version independent.
- Added SkyHUD to [1.3.4] HUD. This mod streamlines and scales down our interface to make it look more modern.
- Added Less Intrusive HUD II to [1.3.4] HUD Not Included. This mod is an alternative to SkyHUD.
- Added Just That Other Compass to [1.3.4] HUD Not Included. This is an alternative compass to the one in SkyHUD.
- Added Undiscovered Means Unknown to [1.3.4] HUD Not Included. This is an alternative hidden compass markers mod to SkyHUD.
- Added .NET Script Framework to [1.1.1] Prerequisites & Frameworks. This Mod is a prerequisite for Bug Fixes SSE.
- Added Bug Fixes SSE to [1.2.1] Fixes & Optimizations. This mod tracks down a few engine bugs that SSE Engine Fixes doesn’t patch.
- Added Alternate Start – Live Another Life – SSE to [1.2.1] Bugs & Balance. This mod was added because of the script free cell it starts the game in. This allows mods to configure prior to running the Helgan intro. It also allows me to creation a save game with preconfigured MCM options for you to download.
- Added Alternate Start Race Menu Activator to [1.2.1] Bugs & Balance. This mod allows you to create a character from my preconfigured save without having to use the console.
- Added Main Font Replacement SSE to [1.3.5] Fonts. This mod replaces the main game font. I figured these this more sense in Essentials than Graphics & Visuals.
- Added Font Overhaul – Natural Typefaces for Skyrim — FONTS to [1.3.5] Fonts. This mod replaces the book fonts. I figured these this more sense in Essentials than Graphics & Visuals.
- Added Configs & Presets – [1] Essentials to [1.4] Patches & Misc Files. this is a custom preset mod for Essentials to set up the font, keybinding, and SkyHud files. It also contains the new game save for Alternate Start which contains preconfigured MCM settings.
[1] Essentials – ESLable Mods:
I’ve gone through and flagged the ESLable mods in Essentials so you can flag them as ESLs in xEdit and save on your load order. The following mods can be ESLed by following the direction under the [ESLable] flag in General Info:
- SkyUI
- RaceMenu
- Hide Those Futile Quests 64 (now with universal version dll)
- YeOlde – MCM Settings
- Manequin Messages
- Display Spell Tome Level
- Encumbrance Message Gone
0.04b – 03/04/2020
As promised, I’ve updated the formatting of The Best Modlist further. I’ve also added a new instructions on the Getting Started page (formally Clean Install) on how to revert SkyrimSE to the correct version for the modlist.
OVERALL:
- Main menu image temporarily resized to better fit. I am still not happy with these and want to change them to look better later on.
- Buttons around the pages have been tweaked to include the page ordering on them.
[i] Getting Started:
- “Getting the Correct Game Version” Section added. After Steam updated their client, the old method for downloading past executibles from the Steam console stopped working so this is the new method going forward. I will have a video on how to do this shortly. Hopefully Steam doesn’t break this method next.
- Renamed to “Getting Started” from “Clean Install”. Since the page has more than just clean installation procedures for the game, I thought this was appropriate.
[1] Essentials:
- Updated Load Order to remove the Death Counter mod which was moved to the Not Included section last update. Also fixed the load order of plugins with the .ESL extension to put them right after ESMs and ESM flagged ESPs.
- Removed the reverting Skyrim instructions from the [BreaksOnUpdate] tag. These are now found on the “Getting Started” page.
0.03b – 03/03/2020
A general patch update. Mostly changes to formatting and some other areas. There are a few more formatting issues with the guide I’m looking to fix so I’m expecting another patch up soon.
Mod Changes:
[1] Essentials:
- [1.2.4] Removed the Death Counter mod from Included and placed it into Not Included. I really like the idea of this mod but the counter is imperfect, especially if you quickly load upon death. On top of that, the prompts at the beginning of the game are very intrusive. This mod does have a plugin and some scripts, so don’t remove it mid-playthrough if you’re already using it.
Other Changes:
OVERALL:
- Recolored the Tags to better fit the lighter background tones of the Modlist.
[ii] General Info:
- Mod Installation – changed the file download location instructions to better reflect the possibility of older versions, and locations outside of “Main Files”, so like “Optional files”, “Misc Files” and “Old Files”
[1] Essentials:
- [1.1.1] Skyrim Script Extender 64bit (SKSE64) – Elaborated on the SKSE download instructions to account for archived versions. Installing the “latest SSE” version of SKSE on the main silverlock page is no longer recommended by BMS.
- [1.3.3] Recleaned Menu – Elaborated on why ReCleaned Menu was chosen by BMS as opposed to the other clean menu mods out there.
- Tweaked the overall style of the page, with special focus on the ‘spoiler’ drop-down lists. Hopefully this will help with readability and navigation. More work to be done here I think.
- Changed “Current Version” to say “Used Version” to better reflect the meaning of the version information for “Included” mods. “Not Included” and “Not Recommended” still say “Current Version”
0.02b – 02/05/2020
Initial open beta release. As this represents the very first foray this guide is making into the wide, wide world, I’m expecting frequent updates for the next good bit. The Essentials module should be fleshed out and ready to go but things like grammar, typos as well as visual polish may be lacking in areas. Information continuity is an especially big concern for me right now. Please report any issues in the #bug-reports and suggestions in the #suggestions channel of my Disord under “The Best Modlist for Skyrim” category. Discord link at the top of the page.
- Published Landing page
- Published Clean Install page
- Published General Info page
- Published Essentials module
- Published Change Log
