Sunday, September 15, 2019

ENHANCED VEHICLE- FARMING SIMULATOR 19 MOD

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EnhancedVehicle v1.6.3.0 FS19

This mod extends (engine-based) vehicles with differential locks and drive modes (four-wheel-drive, rear/front wheel drive).

2019-01-20 – V1.6.3.0
* updated to support the migration of KeyboardSteer to VehicleControlAddon (vca)

2019-01-15 – V1.6.2.0
* talked to Mogli12 about compatibility between EV and KS and instead of disabling other mods functions the player (that’s you) should decide which mods Shuttle Control/Shift should be used
to comply with that EV will no longer disable stuff, but display an annoying warning text on the screen to instruct you how to proceed to choose a shuttle control/shift
+ added global options to enable/disable shuttle shift, differentials, and hydraulics
+ added functions for other mods to enable/disable EnhancedVehicle functions
+ the “beep beep” is back

2019-01-14 – V1.6.1.0
+ added functionality to turn on/off both differentials the same time (no default keybinding)

2019-01-14 – V1.6.0.2
* adapt KS integration to new version

2019-01-13 – V1.6.0.1
+ added french translation (thanks boloss)
* changed the way the hydraulic stuff works. should now work on most machinery
* changed how we setup actionEvents and InputBindungs
* another change in the integration of KS camera stuff

2019-01-12 – V1.6.0.0
+ implemented four new keybindings for hydraulic front+rear up/down and on/off (default: lAlt+1 to 4)

2019-01-11 – V1.5.1.2
* (shuttle shift) better integration with keyboardSteer. the backward looking camera should work again
* (shuttle shift) changed behavior: when vehicle moves (without throttle) and the opposite direction is selected it will brake
* (shuttle shift) bugfix for those damn vehicles with the build-in reverse driving mechanism

This mod extends (engine-based) vehicles with differential locks and drives modes (four-wheel-drive, rear/front-wheel drive).

2019-01-08 – V1.5.0.0
+ implemented shuttle shift functionality (per vehicle). press assigned key (default: Space) to change driving direction and (default: LCTRL+Space) to turn shuttle shift on/off
+ shuttle shift status per vehicle is stored in savegame
+ added shuttle shift status display left of speedMeter. The green arrow shows the selected driving direction. If shuttle shift is disabled the display turns gray-transparent.
+ added global option “shuttleDefaultIsOn” to choose whether shuttle shift is ON per default when entering “new” vehicles (default: OFF)
* moved differential status display to the right-bottom corner of the speedometer

Version 1.4.1.0
* reworked HUD elements positioning. should fix positions once and for all regardless of screen resolutions and GUI scaling (press “KeyPad /” to adept)
* workaround (it displays “0”) for attachments without a damage model (no spec_wearable)
* changed the differential behavior for 2WD. this may cause some wobbly side effects on most vehicles but it’s more correct now

Version 1.4.1.0
* reworked HUD elements positioning. should fix positions once and for all regardless of screen resolutions and GUI scaling (press “KeyPad /” to adept)
* workaround (it displays “0”) for attachments without a damage model (no spec_wearable)
* changed the differential behavior for 2WD. this may cause some wobbly side effects on most vehicles but it’s more correct now

Version 1.4.0.0
* fixed warning about the background overlay image (png -> DDS)
+ config is now stored in the XML file
+ position of HUD elements can be moved or enabled/disabled in XML file
* rewrote the key binding/keypress stuff
+ key bindings can now be changed in the options menu
+ Added config reset functionality and keybinding. use this if you messed up the XML or changed the GUI scale
+ if mod ‘keyboardSteerMogli’ is detected we move some HUD elements to let them not overlap
* moved the rpm and temperature HUD elements inside the speedometer
* don’t display not working HUD elements as a multiplayer (and not being the host) client

In addition, the HUD will be upgraded with some more detailed damage report, fuel tank level, fuel consumption, engine speed and temperature, and a weight/total weight display.

keyboard mapping (can be changed in the game options menu)
KeyPad 7 – enable/disable front axle differential lock
KeyPad 8 – enable/disable back axle differential lock
KeyPad 9 – switch wheel drive mode between 4WD (four-wheel drive) or 2WD (two-wheel drive)
KeyPad / – reset HUD positions. use this if you messed up the XML config, changed the GUI scale or installed keyboardSteer from Mogli afterward. (version 1.4.0.0+ required)

If the mod “keyboardSteer” from Mogli is detected, some HUD elements are moved a bit to avoid overlapping. Press “KeyPad /” to reset their positions. (version 1.4.0.0+ required)

Please note: Due to limitations and bugs in the game engine, the HUD data for fuel consumption, engine temperature and weight are not available or incorrect for all multiplayer players – with the exception of the host.

More information here: https://github.com/ZhooL/TSX_EnhancedVehicle

Credits: ZhooL

Farming Simulator 19 Mods

Best Mods for Farming Simulator 19. Download Mods to make you FS19 game better with a variety of FS2019 Vehicles, LS19 Equipment, LS2019 Buildings, and LS 2019 Maps. All the cool LS 19 Mods that are not avalable on Giants's ModHub. Installing FS 2019 PC Mods really easy, just download the zip file and place it in the mod folder. Big thanks go to Farming Simulator 2019 Modding Community.

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