MINING & CONSTRUCTION ECONOMY V0.5 PLATINUM
If you are farming simulator purist then this map is not for you, because this map has many tasks to do instead of cultivating, harvesting, feeding animals, etc.
This map is a modification of Estancia Lapacho.
Warning: Very Important, you need Global Company mod on your mods folder, if you don´t have Global Company mod on your mods folder the map will not work correctly.
You can find Global Company mod on Giants Modhub
This version does not support Seasons mod if you play the map with Seasons mode selected, the game does not start.
Remember, you can post, upload and edit the map, but don´t forget the modeling and the ideas on the map are not yours, so respect my work and give me the credits.
Special thanks to SurfDuck Modding for helping me with some mods and test the map.
To understand how the map works visit my youtube channel (Nonnus) and see the videos “FS19 Lets”.
NOTE: All placeable mods I use on my map have an Autor and the credits are on the map.
Changelog (v0.9):
– Fix the error on log file marblepallets_box.xml: Y-Translation
– Add animations on bagger in Lithium extraction point (thanks to papa_SMURFINATOR)
– Adjust the sink when the machines is on top of materials piles
– RiversandP can be unload on the ground
– Fix the collisions on grape processor on pallets site.
– New train silo for recive all materials avaiable on the map (allow discharge all materials you put on the train).
– New warning board with the information where is the new silo for all materials.
– French translation (thanks to bricodx)
– Fix the build collisions on brick processor – increased lift bridge width
– Create electric charge point for electric vehicles (premium edition) – Add electric charge as filetype
Changelog (v0.5):
- Fixed the problem on Winehouse and gold mine (restart production).
- Increased the capacity of Lime silo
- Decreased the consumption of diesel on the stone garden processor
- Add an elevation bridge on the riverway between the mine 3 and 2
- Add more signs on the harbor to identify triggers
- New Scrapyard v4 (loading tires)
- Storage silos at mines now work on Multiplayer.
v0.4.1 Platinum
- Fixed the bug second train not load Diesel
- Removed two trees place on the sky
- Work sound volume reduced from Lithium Excavator
v0.4 Platinum:
- New Mine for Clay Extraction
- New Mine for Lithium Extraction
- A new facility for bricks production
- A new facility for Lithium production
- Removed some pallets from store
- Toutvenant texture improvement
- Align Asphalt and Concrete trigger
- Lime selling Points (Train & truck)
- Increased some sell Prices
- New Diesel Storage on Mine 3
- BoardPallets sell points compatible with sawmill placeable (better)
- A new type of triggers for Gold, Steel, Grape juice, Portwine, RedWine, Stonegarden.
- Reduced Diesel consumption on Riversand processor
- Increased Cement production and decrease Lime Production
- Some visual changes